Showing posts with label ghost. Show all posts
Showing posts with label ghost. Show all posts

Friday, March 29, 2013

Retro Challenge: Ghouls 'n Ghosts (#1)

So I'm sure a fair few of you are familiar with the classic Ghosts 'n Goblins series. This blisteringly difficult set of games has confounded and frustrated many a gamer in its day. I have been one of those many gamers never able to see the ending.
Now if you missed this (did you never set foot in an arcade?) or those too young, the original arcade Ghosts 'n Goblins featured Sir Arthur, a knight, in his quest to reclaim his princess from the clutches of the Demon King. With your trusty lance, you have to make your way six punishing levels, defeat the Demon King, and then play through the entire game on a harder difficulty in order to get to the real final battle and get the true ending. What makes all this even harder, you can only be hit twice and then you die, easy as that. THIS was one of a number of classic games that will forever be a true achievement in gaming, if completed. Think you're such a hot-shot with your easily obtained XBOX "achievements"? Play this game, I dare you!
Flying-ass, monkey-dude! I curse you!
Ghouls 'n Ghosts is much the same affair, not surprisingly as it's the direct sequel, but with gorgeous SNES-era visuals and effects, there's more weapons and items, and has some great tracks. Much like the previous one, you don't simply beat the game by going through the six levels. Once you get to the end of stage five, you're informed you need a specific weapon to defeat the Demon King, so you're sent back to level one and during your way back up to level five you are supposed to find the specified item which will be a random drop, then once you have that, you defeat the stage five boss and proceed to the end stage.
Those damned dogs!
Many years later, I've picked up Ghouls 'n Ghosts with the intentions of finally wiping that smirk off the Demon King's face. So far, I've seen lots of deaths and game overs, but I will persevere!
I challenge you readers to do this for yourselves as well, but remember! Pics or it didn't happen! Good luck! :]
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Wish me luck too...? :S
You'll see that I in fact need it......

Tuesday, March 26, 2013

Retro Classic: Ghost Chaser Densei

This particular title is probably one of the more obscure beat-em'-up titles released for the Super Famicom, but a worthy addition to its library of games. Though I cannot read Japanese or find anything at all about the plot, it really isn't all that necessary. It's a beat-em'-up after all. Story isn't all that necessary. I just wish I knew why the name? Playing through, there is an obvious and utter lack of ghosts, specters, and phantoms. But I digress...

As I said, it's a Japanese, "beat the tar out of everything" type affair that is a solid, competent title. In the game, you have your choice of three characters. The first I tried out was the robot character, Belva. He plays pretty decently, and packs a punch. The trade-off is that he's kind of sluggish as a character. Makai, the human male martial artist, is the middle ground character while Iyo, the cat-lady, is fast and agile. As you would expect a feline-esque character to be. They also all have their own special sets of moves and special techniques, blocks, and a power bar system that comes into play as well.
You play through some pretty typical sets of stages, with crates and semi-destructible environs, an end-stage boss, yada yada yada. The kind of stuff you'd expect from a brawler. There's also quite the cast of baddies to beat down, ranging from mermen, to obese cyborgs and robots, failed experiments, and so forth. While this wasn't a trend-setter, off-the-beaten path game, it was an enjoyable experience. Certainly with a try. :]
Below can be found some game play, so you can see its excellence. :P